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Innovation & Creativity
Free previews, government, education, consultant and non-profit discounts available on select DVD and video programs. Contact us for details.
![]() Best-Seller! This course is also available for online training, see details below.
Emotional Intelligence provides an excellent overview of this breakthrough training topic and includes commentary from numerous EI experts including Daniel Goleman and Peter Salovey. Five EI competencies are introduced: Self-awareness, Self-regulation, Self-motivation, Empathy and Effective Relationships. The program then takes viewers to organizations such as Kaiser Permanente, State Street Bank and Nichols Aluminum where training in emotional intelligence is being used to help employees access the power of emotions to create better, more productive working relationships. Through interviews with various employees, viewers see how EI competencies can be combined with other knowledge and technical capabilities to increase one's overall effectiveness on the job. Viewers will come away with specific areas of improvement to focus on and a structured, step-by-step approach to developing the required emotional competencies to bring more creativity, energy and intuition to their work, whatever the industry or field. Program includes: A 25 minute VHS or DVD of Main Program and separate Discussion Segments, Leader's Guide, PowerPoint presentation on CD-ROM, 10 Participant Workbooks with EI Quiz, 10 Reminder Cards.
Online Training Option
Please contact us by email if you have more than 1000 users for special pricing options. Note: When you order the online training version of this program, our shopping cart will show 50 items listed (minimum number of participants) for $500, each additional participant/item added is $9.95
![]() 25 Reproducible Assessment Exercises, Self-Inventories, Tests, and Survey Instruments What makes top-performing managers successful and effective in their jobs? And what do you need to develop in order to achieve similar success? The majority of American managers and supervisors work for firms with fewer than 100 employees - firms that lack the resources to offer management-development programs. This collection of self-assessment exercises was created to fill that gap and provide every manager and supervisor with professional-development materials designed for high performance. Over 100,000 participants have successfully used these materials in Training House programs, but the secret to the long-term effectiveness of these materials is they are based on the belief that before you can build on your strengths, you must first identify what they are and how they relate to job effectiveness. Each self-assessment is accompanied by information explaining how the scores should be interpreted, thus giving you the information you need to set realistic goals for yourself and to then achieve them. Training House believes that management begins and ends with measurement - measurement of needs, of goals and resources, and of timetables. And that you can't manage what you have not first assessed. Selected Contents
![]() A 5 Video or DVD Program Library Set The Covey Leadership Library consists of the following video programs: I Know Just What You Mean! - This workshop explores the difference between listening with the intent to respond and listening with the intent to understand. It underscores the vital importance of diagnosing needs before prescribing solutions and demonstrates why much-hyped "active listening techniques" may actually contribute to miscommunication. (Length: 20 minutes) Leading By Example - Powerful, principle-centered video learning workshop that illustrates the difference a mentor and coach can make. Through the dramatic story of Anne Sullivan and Helen Keller, this case study enables leaders to identify ways in which they can be more effective models, how they can set lasting examples, and how they can bring out the best in others. (Length: 20 minutes) Mauritius - In this documentary, participants learn guiding principles designed to turn individual viewpoints into lasting organizational cohesiveness. Mauritius offers timeless insights designed to create an environment where people subordinate "mine" to "ours", and "now" to "the future", by recognizing the power of diversity. (20 minutes) Max and Max - This program is designed to increase leaders' awareness of the waste of human potential within organizations, and to help create a culture that fosters independent initiative, creativity, and resourcefulness. (20 minutes) Tearing Down Walls - This program uses the Berlin Wall as a metaphor for the barriers that exist between individuals, teams, departments, or even between an organization and its customers. Help people eliminate miscommunication, distrust, and stereotyping to improve performance and productivity in the workplace. (20 minutes) Program Contents: 5 Program DVDs or Video set and 5 Participant Guides for each title.
![]() Best-Seller! This animated program tackles the tough subject of stereotyping in a delightful way by looking at some different "birds" in the workplace. It makes us do some soul-searching about the casual way we limit ourselves and others through stereotyping. We "pigeon-hole" others when we overlook their unique abilities, talents, personalities, and backgrounds. We do it to ourselves, too - when we impose limits and cheat ourselves of new experiences, challenging opportunities, and the fulfillment of our undeveloped potential. Though animated, this training tool is no flight of fancy. It's a critical component of training in today's changing workplace. Workgroups, committees, and executive teams will benefit from this program, as will any group interested in mobilizing the talents of all its members. PigeonHoled in the Land of Penguins will help team members recognize pigeon-holing, understand its high cost, and learn how to change the pattern. By tapping into the full creativity of everyone on a team, we open ourselves up to significant breakthroughs in innovation, productivity and team effectiveness. Participants will learn:
Program Contents: A 10 minute DVD or VHS and Leader's Guide
![]() This collection of experiential activities in game format will enable trainers and facilitators to make effective use of the outdoors as a vehicle for learning. It contains sixty-three creative games that can be conducted easily and safely with a minimum of materials and preparation. Many of the activities can be run equally well indoors. Each activity is presented in a standard format that includes a summary, a statement of objectives, a note of any materials required, time requirements, and detailed guidance on the effective use of the games in training. The games vary in length from a few minutes to over an hour. Together they provide a rich store of adventure, energy, and memorable learning. Games Teach
![]() Dr. Stephen Covey, founder and chair of the Covey Leadership Center and author of The 7 Habits of Highly Effective People, once again brings us an inspirational set of leadership training programs. The series breaks new ground, shifting the paradigm in ways that will surprise even the most seasoned leader. For instance: A Grander Goal takes a striking look at character, bringing to bear that which is at once the simplest and most complex: love and forgiveness. It's a story of how one man's unselfish character is providing direction for young unemployed men in Uganda. (11 minutes) Journey to Discovery tells the tale of a successful writer at a crossroads, a man questioning his life from a personal and professional perspective. Unable to write, he wanders the streets and finds the character he needs to once again take pen in hand. This heartwarming story (and its surprise ending!) will help your leaders rediscover the passion from which breakthroughs and innovations arise.(14 minutes) A Better Way offers a new approach to the concept of 'win-win.' It's an intriguing look at three South African retailers, each facing unique challenges to one common concern: increasing profitability. They find increased profits - and more - with customers, vendors and employees by simply shifting from an attitude of competition to one of cooperation. (15 minutes) Law of the Harvest provides an enlightening look at the true meaning of 'reaping what you sow.' Viewers meet a potato farmer whose story exemplifies that the technology and quick fixes many of us have come to rely on are no substitute for patience, perseverance and preparation(7 minutes). Throughout this series the lesson is clear: there is plenty in this world for everyone if we work with integrity, respect and cooperation. Each is an excellent stand-alone program; used together, they comprise a comprehensive multi-session training program. program contents:DVD or Video, 4 programs (A Grander Goal, Journey to Discovery, A Better Way and Law of the Harvest), Leader's Guide and Participant's Workbook
![]() Produced - 1991
In this lecture-style presentation, John Cleese claims that creativity is not a special talent. People are either in an 'open' or 'closed' state of mind. The closed mode enables people to apply themselves to tasks with vigour and concentration. The open mode is more relaxed and conducive to creative thinking. Cleese talks about how leaders can induce an open mode in their team members and establish confidence in them to accept that there is a succession of learning steps on the road to total quality. Length: 37 minutes
![]() Part of Stephen Covey's Lessons in Leadership Set. Here is a lesson about how the ghosts of our past create both fear and guidance. It is the story of a successful author grappling with writer's block and his very personal Journey to Discovery. Walking the cold streets of 19th century London, our distressed writer is under pressure to produce another novel and haunted by memories of his childhood: the poverty, the grueling factory work, the fear of being homeless. He is at a paralyzing impasse. While walking, he comes across a boy with whom he begins to talk. He finds the boy is working because his parents don't make enough money and, when asked for whom he works, the boy replies, 'For people like you.' This chance encounter is transformative, inspiring our writer, who gets back to his task with fervor. This is the true story of Charles Dickens and his classic, A Christmas Carol. It is an excellent example of how, when blocked, we tend to focus on the impasse itself, which hampers our ability to move forward. Journey to Discovery offers a poignant look at how we can utilize our past and our vision of the future to get back in touch with who we are and our place in the world. It's a look at how our past, present and future come into play when faced with stressful change situations. Journey to Discovery will help viewers to:
Journey to Discovery is an opportunity to identify and overcome impasse-causing situations from Dr. Stephen Covey, founder and chair of the Covey Leadership Center and author of The 7 Habits of Highly Effective People.
![]() Produced 1993 For Tom Peters, "change" is too tame of a word to describe his vision of what businesses should do to remain competitive in an age when uncertainty is the only certainty. In this dynamic seminar, the world-renowned consultant builds a strong case for implementing radically innovative management approaches. Case studies include four global businesses: ABB Asea Brown Boveri, which slashed staff to get closer to its customers; Oticon, which pioneered "spaghetti organization"; Imagination, which operates under the principle that nothing is impossible; and The Lane Group, which does business using open-book accounting. Peters also presents his "Tips to Building a Curious Corporation." Original BBC broadcast title: Crazy Ways for Crazy Days. (59 minutes)
![]() An insightful hands-on exercise, The Rainforest Game is designed to provide individuals and teams with the opportunity to experience collaboration across both internal and external boundaries. Working within groups and across groups, participants build awareness of the importance of cooperation, challenges inherent in inter-team communication, and the significance of creating and sustaining effective partnerships. Learning Outcomes
How It Works Small teams representing the member organizations of the consortium are challenged to complete a 5-foot long puzzle. Each organization, sponsoring a specific endangered species, has pieces of the overall picture as well as their sponsored animal. But because no one team has all the pieces, they must be able to work collaboratively in order to successfully complete the task at hand. Following the activity, participants consider their experience in the context of real-life, organizational experience and discuss the 4 critical skills needed to effectively work across boundaries. Uses for The Rainforest Game Perfect as a stand-alone learning experience or as part of a larger training initiative, The Rainforest Game is highly adaptable and flexible. The discussions relating to the game may be focused in several areas including:
What to Order/Product Contents
The Complete Game includes:
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