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Team Building & TeamworkBusiness Training Media offers a wide selection sales training programs. We also offer Online Sales Training Programs for employee development.
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Named One of the Best Training Programs in 2007 Climbing Mount Everest is hard. Climbing Mount Everest blind is ... impossible. Or at least that's what they told Erik Weihenmayer. This incredible true story follows Erik's quest to reach the summit of the tallest peak in the world - and the amazing team that made it possible. Erik Weihenmayer has never believed in limitations - even though he is blind. And he's good at questioning other people's perceptions of his abilities. That's why it was easy to ignore the ones who said he was crazy to pursue his dream of climbing Mount Everest. Erik knew that he couldn't do it alone. And here's the key - he never wanted to. He knew that his vision could only be achieved through the power of teamwork. Remarkable, yet unfathomable, Everest is essential for anyone who has ever worked on a team -- or is responsible for making teams strive to reach higher performance goals. Unlike any other training program, Erik's journey vividly illustrates the weight and significance of teamwork and leadership at a most crucial time. Team interviews and footage from the actual climb help viewers learn about:
Viewers see the amazing things that are possible when people work together as a cohesive team. Includes: 14 minute DVD or VHS video and discussion guide.
Online Training Option
Please contact us by email if you have more than 1000 users for special pricing options. Note: When you order the online training version of this program, our shopping cart will show 50 items listed (minimum number of participants) for $500, each additional participant/item added is $9.95
![]() An insightful hands-on exercise, The Rainforest Game is designed to provide individuals and teams with the opportunity to experience collaboration across both internal and external boundaries. Working within groups and across groups, participants build awareness of the importance of cooperation, challenges inherent in inter-team communication, and the significance of creating and sustaining effective partnerships. Learning Outcomes
How It Works Small teams representing the member organizations of the consortium are challenged to complete a 5-foot long puzzle. Each organization, sponsoring a specific endangered species, has pieces of the overall picture as well as their sponsored animal. But because no one team has all the pieces, they must be able to work collaboratively in order to successfully complete the task at hand. Following the activity, participants consider their experience in the context of real-life, organizational experience and discuss the 4 critical skills needed to effectively work across boundaries. Uses for The Rainforest Game Perfect as a stand-alone learning experience or as part of a larger training initiative, The Rainforest Game is highly adaptable and flexible. The discussions relating to the game may be focused in several areas including:
What to Order/Product Contents
The Complete Game includes:
![]() Create high performance teams with these collections of fully reproducible activities. All the activities employ the principle of "learning by doing" to ensure that the skills the participants learn can be applied to real work situations. Volume 2 offers 50 additional activities for team development and provides practice on cooperation, balancing roles, and defining team objectives and goals. These activities are ideal for team leaders who are looking for creative activities to energize their teams but do not have the time to develop them. All of the activities are ready-to-use and are fully reproducible; with little effort you can implement them into an existing training program. Each volume comes with detailed trainer's notes, clearly stated objectives, and a quick reference index to the activities. Training Objectives, Volume 2
![]() Introduce basic teamwork concepts such as interdependence, common goals, continuing interaction, valuing diversity, and creating a supportive environment. First, participants work independently — each performing a confidential task for building a prototype astronaut vehicle. Then they complete the vehicle as a team, discussing ideas and sharing their individual expertise. Finally, participants evaluate and discuss 3 key elements of teamwork. The comprehensive Team Version Facilitator Guide includes: administrative guidelines, theoretical background, Teams vs. Groups comparison chart, answers to frequently asked questions, debriefing questions, reproducible participant handouts.
Learning Outcomes: What to Order/Product Contents Each Complete Game includes materials to simultaneously train 3 teams of 4-7 participants. All parts except for the Participant Guides are reusable. Participant Guides Refill 5-Packs and Extra Game Packs are also available for individual purchase. For larger groups, order one Extra Game Pack for each additional team of 4–7 participants. Complete Team Game includes:
Optional: Extra Game Pack (for one team of 4-7 participants): 1 box of reusable parts (batteries included), 7 Participant Guides, Stopwatch, Calculator, Screen and 1 set of 6 task sheets.
![]() Play out vital team skills such as leadership, creative problem-solving, planning, and communication, with our newest game, Maestro: The Team Performance Game. Hands-on and engaging, this interactive game leads to a rich and meaningful dialogue that prepares teams to perform more effectively in the workplace. Teams are challenged when they rehearse to audition for the honor of playing at Carnegie Hall. First, they must decide who will lead the team as maestro. Then they practice together as an ensemble. But the problem is that they don’t know the name of the song they must perform - and they must play it using only hand bells. Worse yet, teams don’t gain access to the instruments until it’s time to audition! The activity draws to a close when teams perform and a winner is chosen by a select panel of judges. Teams experience the real-life team dynamics in the process of forming team roles and responsibilities, planning, and execution. Infuse fun into your next training session. Maestro is the perfect kick-off for your team building initiative, team energizer, or standalone learning event. Learning Outcomes:
(includes materials to train up to 4 groups of 4-8 participants at one time.) Format: Game, 1 hour needed to complete game.
![]() Award Wining Program In this video program, Pat Riley demonstrates the management concepts and techniques that have made him one of the top coaches in NBA history. Using exciting footage of the LA Lakers in action, Riley shows how managers, businesses and other organizations can apply his teamwork concepts to build a unified and motivated team. Length 24 Minutes
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Produced - 2007 Teamwork has never been captured in such a fresh and exciting way! But then most training programs don't feature the engaging meerkat of the Kalahari Desert in a starring role. One for All - The Meerkat Way is an inspirational new program that utilizes riveting footage of meerkats in their natural habitat using teamwork and cooperation to ensure their survival! One for All both trains and motivates with its down-to-earth demonstration of important teamwork principles. Participants will clearly understand the value of team-oriented behaviors as the following training points are highlighted:
Everybody loves meerkats. But as a species, the meerkat should never have survived at all. These tiny, vulnerable creatures live in an incredibly hostile environment full of savage predators, such as jackals and martial eagles. The fact that they survive at all can be attributed to a single extraordinary talent: their ability to cooperate and create an interdependent culture. That is the heart of this upbeat and informative documentary-style training program. Beautifully filmed by BBC crews, One for All can work wonders to improve an attitude of teamwork and cooperation in your organization. Added features and benefits of DVD training include:
Length: 21 minutes
![]() A long-time favorite of customers — Jungle Escape is a fun and highly effective hands-on game that's perfect for introducing and reinforcing basic team skills. The adventure begins when teams learn that their airplane has crash-landed in a remote jungle. To survive, each group must build an escape helicopter using spare parts, a diagram, and limited access to a completed model. Learning Outcomes
How It Works This exciting simulation challenges participants to work together to complete a project under a deadline and with limited information. Presented with a predetermined set of toy parts, teams must create a plan for construction and then build a helicopter to exact specifications. After the models are completed (approximately 30 minutes later), team members take part in a discussion about team dynamics and offer insights gained from the activity. When scores are compared, participants learn that typically the team that took the most time to plan builds the helicopter in the least amount of time. Uses for Jungle Escape:
What to Order/Product Contents Each Complete Game includes materials to train up to 3 teams of 5-8 participants. All parts except for the Participant Guides are reusable. For training sessions with more than 3 groups, order one extra game pack per team. Refill packs of Participant Guides are available for individual purchase. Our Product Consultant Team would be happy to assist you in determining your materials needs. The Jungle Escape 4th Edition Complete Kit (Team and Interteam Versions) includes:
Optional
Jungle Escape 4th Edition Extra Game Pack - $95.00
![]() Produced - 1994 Team-based structures are the most effective and rewarding way for people to work together. Team workers are motivated, satisfied, productive and flexible. Such businesses are more responsive to change and perform better than traditional hierarchies. Through a combination of drama and documentary, Team Working illustrates how team working avoids duplication of effort and allows members to share knowledge and experience; that teams need to value people and their ideas and allow everyone to participate; that teams need to establish their own ground rules; that projects need to be carefully planned with goals set, stages defined and progress reviewed; and how successful teams recognize individual strengths. The benefits
Program includes: DVD (29 mins), DVD (8 mins), trainers guide, participants guide and handout.
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This course is also available for online training, see details below. In this film, viewers will see how each employee contact gives the customer additional insight into the ways in which the organization operates. A customer can quickly determine if the employees are helpful, cooperative and willing to listen. Through these interactions, customers are also left with an impression of overall management philosophy and business policy. These include quality of communication, organization of priorities, management style, handling of complaints and the treatment of employees, as well as customers. As an all too familiar drama unfolds, participants see how listening to clients' needs and expectations, clarifying inter- and intradepartmental tasks when servicing the customer, and being available and responsive are all crucial to keeping customers from going elsewhere. Includes:
Online Training Option:
![]() Best-Seller! Deadlines, change, stress, miscommunication, confusion over responsibilities there is no shortage of opportunities for conflict in the workplace. However, there is a loss of productivity when employees spend all their time dealing with conflict. This program teaches employees to take the initiative in resolving conflict with their coworkers and cooperating to find win/win solutions for most disagreements. Learning Point Highlights:
Complete Training Kit Includes: DVD, VHS (19 minutes, Facilitator Guide, Reproducible Participant Materials, Reproducible Self-Study Guide, Online Program Resources and Trainer Pack
![]() Raise your team’s effectiveness with Tall Ships, the fast-paced simulation that challenges teams to race against the clock — and others teams — to build the tallest ship mast at the lowest cost. Participants learn about and practice the 7 skills critical to effective team performance: Clarity, Capability, Collaboration, Commitment, Communication, Continuous Improvement, and Creativity. The Scenario The Seven Seas Company has selected your company to collaborate with them in an attempt to win a lucrative contract for designing and building a tall ship. But your company must first demonstrate that it can successfully perform the “Seven C’s” upon which The Seven Seas Company is founded. Can your team rise to the challenge to win the deal? How It Works Three game rounds reveal the team dynamics that impact team effectiveness. In Round 1, teams are asked to assemble the tallest ship mast possible in the least amount of time. Lessons learned from this round are discussed and applied to the Seven C’s model. Round 2 challenges teams to rethink their strategy and build yet a taller mast in the same amount of time, but at the lowest cost. Following a team performance assessment and debrief, teams make one last attempt at the task, assembling the mast according to new specifications and requirements. Finally, an action-planning phase provides teams and team members with an opportunity to improve their performance. Uses for Tall Ships Perfect for both newly formed and intact teams, Tall Ships can be used as a stand-alone learning event, integrated into a larger training initiative, or adapted to address such topics as leadership, change management, quality awareness, process improvement, and safety awareness. What to Order/Product Contents Each Complete Game includes materials to simultaneously train 3 teams of 5-7 participants. All parts except for the Participant Guides are reusable. Participant Guides Refill 5-Packs are also available for individual purchase. For larger groups, order one Game Pack for each additional team of 5–7 participants. The Tall Ships Complete Game includes:
The Tall Ships Extra Game Pack includes:
Participant Guide features:
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This course is also available for online training, see details below. In The Magic of We, you'll see a team of 25 Snapper employees gather in the main plant on a Saturday morning for a very different kind of meeting. Senior managers, engineers, suppliers, customer service and marketing are assigned one task: Put together 4 lawnmowers themselves. It comes down to nuts and bolts - literally! As they work, these diverse teams realize that a universal bolt that was supposed to streamline production is causing more problems than it was supposed to solve. See how they use the 'magic of we' to find the solution. The Magic of We is one story, shown five times with five different intros and closings, each addressing a different topic area: Leadership, Teamwork, Problem Solving, Lean Manufacturing, Communication. Here is just a sample of the learning points covered:
The Leader's Guide provides step-by-step instructions for introducing activities, leading discussions, and making transitions between the video, group discussions, and exercises. It includes directions for presenting the workshop materials, along with suggestions for preparation, timing, and follow-up activities. Program Includes: DVD Or VHS Video, Leader's Guide (including reproducible participant handouts), PowerPoint CD-Rom, and 10 "Magic of We" Post-It Notes.
Online Training Option
Please contact us by email if you have more than 1000 users for special pricing options. Note: When you order the online training version of this program, our shopping cart will show 50 items listed (minimum number of participants) for $500, each additional participant/item added is $9.95
![]() Shows that "relationship" is the life-blood of the organization. Synergistic relationship patterns are the survival skills and creative tools for the future. The three part Valuing Relationship® series tackles work relationships from a different angles. This series includes for following programs: Organizational Energy , Personal Patterns and Interpersonal Synergy. All three levels function simultaneously, but to start the process of change it is helpful to focus on each element separately. For learning purposes, there must be an intentional focus on the element in question and start the change work where it is most relevant. Each title includes diverse individuals and diversity issues, but the main focus is on relationship, the key resource available to every individual, partners, team and organization. Includes real workplace dramatizations, which portray depleting and enhancing relationships, as well as interviews with leaders, employees and experts. Each of the three parts of this DVD and Video series explores:
Relationship issues addressed in the program:
Includes: Three 30-minute DVDs and leaders guide.
"Valuing Relationship ® helped us create awareness for a new kind of interaction."
Each program in this series is available separately for $500.00
![]() Team Adventure The newest addition to the popular HRDQ Team Adventure Series™ is here! Introducing Whiteout, a thrilling new survival simulation that adds excitement and suspense to any team-building session. Whiteout is ideal for any group that works in a high-pressure environment, especially those who must make decisions amidst conflict.
The Scenario The morning of the trip is bright and beautiful, but the team quickly encounters an unexpected blizzard. Your team finds itself stranded in blinding snow. And then the worst happens. One of the dog sleds, including the driver and dogs, falls through ice into shoulder-deep water. The dog escapes unharmed, but the driver and guide are hypothermic and semiconscious. Can your team overcome personal conflicts to survive? Learning Outcomes
How It Works Participants work both individually and as a team to determine the best course of action in an emergency situation. First they are required to make a crucial strategy decision from a range of seemingly viable options. Then they rank the value of the few survival items available to them in terms of their usefulness to the group as it carries out its chosen strategy. This format is designed to stimulate typical organization behavior – make a strategic decision, then execute it with the resources available. White Starter Kit includes: 5 Participant Guides and Facilitator Guide. Note: Order one Facilitator Guide per trainer and one Participant Guide per team member Optional
Facilitator Guide:
Participant Guide: $199.99 [Add to Cart] |