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Train the Trainer![]() Best-Seller! This proven workshop is for the non-professional trainer who must develop and conduct training sessions on occasion. As jobs change and re-training is needed at an increasing rate, more and more managers and team leaders are being called upon to do training that was formerly done by experienced trainers. This workshop provides even the most experienced staff members with a solid foundation of skills needed to be an effective trainer. Revised edition includes:
Contents
![]() What makes a successful training program? This program identifies the key components of an effective training program and investigates the methods used to evaluate, modify and improve training programs.
![]() 57 tricks, brainteasers, and puzzlers, designed to amaze your training audience and hold their attention. Filled with openings and energizers to energize the audience and lay a foundation for improved retention of new material. If your goal is to become expert at delivering interesting and memorable training presentations then you must have a copy of All New Tricks for Trainers.
![]() 101 classroom-tested games, exercizes, and activities that add spark and energy to your training sessions. PLUS 101 more games that will engage participants and bring weary participants back to life. Every trainer runs into that situation where participants hit the wall. These games and activities will splash excitement back into your audience and reenergize your training.
![]() Are you maximizing every opportunity to connect with participants before, during and after training? This is the key to optimizing the learning experience of every individual – and the focus of these 125 tested and proven-effective activities for trainers. The activities are grouped under five critical points of contact trainers have with participants:
Based on the principles of accelerated and adult learning, the activities have sound objectives. But they are also fun. Some utilize all the senses. Many get participants on their feet and moving around. Others encourage participants to reveal what they already know and apply what they learn. The activities are formatted for easy use with clearly marked objectives, best occasion to use them, group size, estimated time equipment and supplies needed and materials. Many of the activities have ready-to-use handouts.
![]() Contains 150 reproducible, insightful short pieces on a wide range of management issues and training topics. Includes a CD-ROM to give you added flexibility to copy clips to your PC for printing, and even allows you to distribute clips via e-mail.
![]() Best-Seller! This proven workshop is for the non-professional trainer who must develop and conduct training sessions on occasion. As jobs change and re-training is needed at an increasing rate, more and more managers and team leaders are being called upon to do training that was formerly done by experienced trainers. This workshop provides even the most experienced staff members with a solid foundation of skills needed to be an effective trainer. Revised edition includes:
Contents
![]() Use these physically engaging activities in a fresh air, outdoor setting as a stimulating change of pace for your training sessions. Complete set-up instructions and game guidelines are included for all 36 exercises.
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This manual contains four sets of job simulation exercises, each comprising a number of activities that can be run in sequence or as stand-alone sessions. The simulations can be used for assessment centers or for training. For assessment purposes, there are two optional competence frameworks: managerial and professional. Each activity works as follows: 1) Participants are required to analyze information about the situation and prepare to support a specific, allocated project at a meeting; 2) Then, working as teams, the participants share information, choose one of the projects, and select project team members; 3) The teams are given more information so they can prepare a project plan, including a cash flow forecast; 4) Finally, each team is expected to manage the project remotely, dealing with various problems that arise as the simulation unfolds. The simulations are “coded” for certain types: 1) Recommendation—Meetings where participants have conflicting aims 2) Contingency—Activities where interruptions must be handled 3) Planning—Activities where participants must prepare plans 4) Combined—Recommendations, Planning, and Contingency activities being run in sequence
![]() Increase your understanding of facilitation and learn interventions and exercises you can use with others. This resource manual provides managers, trainers and consultants a format based on the core skills facilitators need to develop as well as the issues they will face at work.
Use this manual when you need support in dealing with a specific issue at work or when developing your professional skills. It is full of principles and practices that will enable you to get the best out of people. Pages - 202
![]() By Lois B. Hart, Ed.D This instructors manual for the Faultless facilitation program offers 48 in-class learning activities and optional training designs to go with the best-selling Faultless Facilitation Resource Guide. The instructors manual lays out exactly how to plan, run, and evaluate skill-based training for inexperienced facilitators. Faultless Facilitation Resource Guide
![]() This innovative book is a gold mine of field-tested principles, activities, instruments, and designs. The materials will help you produce high impact training to support performance improvement initiatives for individuals and teams. Everything is reproducible and even customizable using the word processing files provided on disk. More than 60 tools, activities, and designs are included. One look through this fieldbook, and you'll agree that it is the most directly beneficial collection of tools for trainers ever assembled under one cover.
![]() Best-Seller! Activity Manual Select from 75 quick exercises to break down barriers, increase motivation, and provide the best possible start to your training program. Compiled by a team of five trainers with a wide variety of experience, the games represent a rich mixture of styles and an extensive range of approaches. There is an index of activities by objective to help you choose the most appropriate activity for your application and fully reproducible participant materials are included to save you hours of preparation time. Training Objectives
Selected Contents
![]() Customer Favorite! Add new life to your training programs! Here's a collection of 75 games that will reinvigorate any training session. There is something here for every trainer and every training situation - from light-hearted energizers to thought-provoking closure activi ties. The games are based on current trends in the world of training, so they're sure to be a relevant accompaniment to your current training programs on team building, diversity issues, leadership, change, and more! Training Methods
Topics Include
![]() Andy Kirby Use these participative training techniques to rejuvenate, challenge, and motivate participants. This collection of over 145 group games will get participants involved in the learning process and add substance to new or existing programs on any training topic. In addition to providing you with a substantial stock of games, the manual includes an in-depth discussion of the unique dimension that well-presented games add to a training session. It covers proper preparation for the use of games in training, techniques for providing feedback to participants, and methods for choosing a game that is right for your audience and subject matter.
![]() This title is divided into five sections. Each section has ten exercises designed to stimulate discussion and promote inquiry regarding business ethics. The activities focus on Leadership, Corporate Citizenship, Salesmanship, Management, and Teamwork. Contributing to this collection is a range of trainers from a wide variety of disciplines and locations, including Europe, India, Canada, and a broad cross-section of the United States. Training Objectives
Training Methods
Time Guidelines: 50 activities vary in length from 15 minutes to 60 minutes.
![]() This versatile team development tool consists of a series of games for developing team effectiveness. The playing cards represent behavioral characteristics of effective teams and are designed to stimulate thinking and discussion. The cards are divided into four sections of thirteen cards each. Each section covers an essential area of team development and is indicated on each card by an icon in the upper right-hand corner. The four areas of team development are: unity, communication, support, and performance. Card Games for Developing Teams includes discussion games, card sorting and assessment games, acting and artistic games, as well as games involving the implementation of behaviors for team effectiveness. A learning objective is given for each game and activity along with a short summary and the approximate time needed. The simplest and most effective way to use the cards is for group discussion games and activities.
![]() Every informed trainer should have a copy of this thoroughly revised and updated version of the training classic. This sourcebook will keep you up-to-date on current training trends with over 50 of the most important new articles written by leading practitioners in the training field. Also included are over 50 fully reproducible training tools and instruments to save you valuable time in new program development and delivery. Selected Contents Part 1: Readings
![]() This is an essential resource for trainers who want to stay on top of the trends, challenges and issues that can improve their company's productivity and profits. For over 33 years, TRAINING Magazine has presented the thinking of the best and brightest people in the field concerning what it means to do this job, and do it right. The articles in this volume have been selected from back issues with an eye toward providing the reader with both a comprehensive education in the theories and practice of HRD, and plenty of nuts-and-bolts help with specific problems. This invaluable resource includes the best, most timeless advice available to people in the training field. Includes selections on:
![]() Best-Seller! Authors - Mike Woodcock , Dave Francis
12 Reproducible Instruments for Trainers In this era of rapid change in training methodologies, one of the most powerful tools available to trainers is a vast range of instrumentation focusing on either the individual, team, or organization. The Complete Management Skills Assessment Kit has a special emphasis on the different styles of adult learning. Trainers will become familiar with adult learning theories which will aid them in understanding how each individual prefers to learn. It has become increasingly clear that each employee needs to contribute positively to their own workplace development. This series of management assessments provides trainers with user-friendly materials which can be used in a variety of settings. Also, The Complete Management Skills Assessment Kit is fully reproducible saving trainers time and money. Contents
![]() Other than the evaluation sheets that participants turn in at the end of a training session, most instructors get very little feedback on how they are doing and where they can improve. But, their growth and development depend on more than the reactions of their learners. Professional expertise and established standards for classroom performance should be applied. That's why TAP was created. It measures an instructor's relative strengths on key skills, generating a Proficiency Profile that pinpoints developmental needs and defines the competencies critical to the effective delivery of training. TAP is a three-hour video-based program for instructors and course designers to assess 12 key instructional skills, identify needs and opportunities, and form Individual Development Plans. The 12 Competencies
The Complete TAP Package includes: One Facilitator's Guide with:
![]() Understanding the nature of stress at a detailed level is the basis upon which we can start to manage it effectively. The Personal Stress and Well-being Assessment provides a simple but thorough process by which we can better understand our own stress handling skills. The Facilitator's Guide for this assessment contains sets of coaching tips for each stress behavior or factor, enabling participants to improve their stress profiles wherever they have development needs. A workshop outline reviews each competency and includes guidance on leading discussions. The Personal Stress and Well Being assessment provides scores on 7 competencies that impact personal stress levels:
This self scoring assessment enables you to identify specific behaviors and competencies that may be contributing to higher stress levels for you. There are recommendations for action that low scorers can take to reduce their stress. Personal Stress & Well-being Assessment - Package of 5 (Sold Separately) This 84 item, self scoring assessment enables an individual to learn to manage stress effectively through a detailed understanding of 7 stress handling competencies.
![]() This instrument looks at the ability to effectively build a team using the Forming, Storming, Norming, and Performing model. It is critical to understand the stages through which a typical team will travel over time. Within these stages seven categories of teambuilding competency can be derived. When individuals or organizations face significant situations or challenges, one of the first priorities is to understand the issues involved and to work out what needs to be done. In many cases, we do not need any formal assistance to help this process and can think our way through the steps that seem to be most appropriate. However, on occasion the issues or the problems may not be entirely clear and a structured approach can help considerably. This program's diagnostic assessment is simple and easy-to-use and its comprehensive profile helps participants understand their skills or the situations they face more effectively.
![]() 3-Ring Binder Use this practice-oriented workshop to teach team leaders and group facilitators the key skills for leading productive team meetings. This workshop contains everything you need to teach others how to facilitate; it comes complete with background material for the trainer and participants, and handouts for evaluation. The Resource Guide includes "how to's" on group leading and problem solving for new facilitators. It covers everything from agenda setting to selecting the right problem solving tools. Use it as a participant coursebook with the training program, as a self-study option, or for managers who need to understand more about the facilitator's role.
Fully Updated, Including:
Contents Include
![]() Hands-on experience is the name of the game with this unique spectrum of learning opportunities! This diverse collection of reproducible games and simulations makes learning a fun and participative way for employees to gain experience in the key concepts and skills essential to their success in the workplace. It is an ideal resource for trainers looking for a creative way to instill new ideas and skills, but who do not have the time to develop a new game on their own. This valuable assortment of 18 unique training games is ready-to-use and includes clear objectives, detailed instructor guidelines and reproducible materials for participants. Games and Simulations Cover
![]() Make your teaching and their learning fun, fast-paced and functional. This toolkit of 500 tips and techniques is designed for trainers at all levels of experience who enjoy experimenting, discovering and evolving. 500 Creative Classroom Techniques for Teachers and Trainers covers all the important basic, including how to:
You’ll also get creative ways to deal with reluctant learners, make subject matter relevant, encourage participant-learning after the course has ended, develop study habits, make take-home assignments relevant and more. Each of the book’s 20 chapters contains an overview. Within the activities is a wide variety of tips, suggestions, options, cautions, FYI tidbits and recommendations. Use the brainteasers scattered throughout the book to assess the brainpower in the room, when the class needs a mental break, after lunch to get juices flowing again or whenever you have odd minutes to fill.
![]() This user-friendly package contains the most innovative methods, procedures, suggestions, and materials available to help you identify competencies and create models, individual competency assessments, and individual development planning. Developed by two experts with 50+ years of combined experience, this kit is packed with step-by-step tips and guidelines to simplify and speed up the competency-creation process. Everything you need to know to succeed is here—how to win management support, conduct briefing presentations, do’s and don’ts, best practices, and so much more. Key Highlights
Bonus!
![]() How to Support Individual and Organizational Learning
As a workplace learning professional, what do you need to be able to do to keep up with a fast-changing industry and move ahead? You’ll find all the answers in a single source—Learning at Work, the third edition of Training for Organizations first published in 1996. Special updates to this new edition include additional topics and new “Voices from the Field”—interviews with workplace learning professionals who offer their insights, experiences and perspectives. Part 1 sets the stage for the book by describing the need for educational leadership in organizations, current and emerging roles for the learning professional and the instructional development cycle. Part 2 emphasizes the need for careful needs assessment, the purposes of evaluation and collecting and analyzing needs assessment and evaluation data. Part 3 reviews the best of what is known about learning from instructional design and delivery and theoretical perspectives for workplace learning to planning for instruction and enabling learning inside and outside the classroom. In part 4, you’ll find techniques and ideas for supporting learning throughout your organization. Chapters are devoted to writing the training proposal, supporting change in the workplace, administering programs and maintaining your professional edge. Book - 432Pages
![]() This new manual is ideal for a brand new supervisor to a manager with years of experience. It will help them become a more effective trainer. It will strengthen training skills; sell management on its importance, and help you turn out a well-trained workforce. In just 7 chapters you'll find everything you need to have an effective and total training program: Includes:
![]() The ASTD Reference Guide, third edition, is intended to provide a context for the Workplace Learning and Performance (WLP) field, to expand on the roles and competencies described in ASTD Models for Workplace Learning and Performance, and to provide readers with the resources for enacting those roles and demonstrating those competencies. This book provides background information on the WLP field and guides the reader to many references of the literature of the WLP field. Those interested in professional WLP work will find this book both useful as a desk reference and as a broad introduction to the field. While, Academicians will find this book suitable as a textbook for courses in WLP. Selected Contents
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